The Legend of Zelda: Ocarina of Time' - The Art of Pacing

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Last updated 18 maio 2024
The Legend of Zelda: Ocarina of Time' - The Art of Pacing
Very few video games understand pacing as well as The Legend of Zelda: Ocarina of Time. Even titles that share the Legend of Zelda moniker struggle to replicate the balance that Ocarina of Time so masterfully pulled off. When it comes down to it, pacing is a balancing act, doubly so for video games. A game must not only balance gameplay but ensure that any narrative moves organically alongside it, pacing progression just enough where audiences are advancing neither too fast or too slow. A well-paced game ideally has no fluff, with every facet of its design acting as an essential
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